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News / Former Rare devs create their own studio

News
Reading time: 1 min read

Former Rare devs create their own studio

Posted by:
Aaron Yorke
on October 17, 2011 October 17, 2011

Layoffs aren’t always a bad thing in the long run. Sometimes new opportunities arise from the remains of an old job. That turned out to be the case for four developers who were laid off by Kinect Sports creator Rare back in February.

Now Mark Edmonds, Chris Tilston, Ross Bury and Phil Dunne have started their own company called Starfire Studios. The guys had apparently been with Rare for quite some time because they have experience working on Killer Instinct and Perfect Dark as well as the Halo franchise.

Based out of Leicestershire, England, the team’s first project will be a space shooter called Fusion: Genesis to be released on Xbox Live Arcade.

Genesis will feature both single-player and MMO gameplay as well as over a hundred solo and co-op missions. That sounds like some kind of value for a digital release.

Open the bio of Aaron Yorke

Aaron is a big Nintendo fan living in suburban New Jersey. While his favorite game publisher hasn’t been very consistent in putting out legendary offerings lately, he’ll always come back to his Wii (or Wii U) for the next Mario or Zelda title. That’s probably because Mario and Link are the two heroes who first introduced him to videogames.

The first game Aaron fell in love with was Super Mario World, but The Legend of Zelda: A Link to the Past was his first obsession. Despite the outstanding 3D Zelda games to come out starting with 1998’s Ocarina of Time, A Link to the Past will always be Aaron’s favorite game. That’s likely due to the hours spent battling Ganon’s minions that defined his life as a six-year-old.

In more modern times, Aaron will dabble in shooters and RPGs. Despite the fact that he’s now in his mid-20s, he’s still an incurable Pokémon fanatic. Gritty, realistic shooters are great, but Aaron will always prefer the colorful fantasy lands produced by Nintendo games.

Aaron’s greatest triumph in gaming was when he finally defeated Ganon in the original Legend of Zelda. His greatest disappointment is that Yoshi’s Story is on the Wii’s virtual console, but Yoshi’s Island isn’t.

While Aaron is a big sports fan, he’s upset that the current landscape of sports games “forces” fans to buy a new title every year, even when an online update would suffice in most cases. Though he enjoys all Mario Karts, he’s adamant that Mario Kart 64 is overrated and Mario Kart: Double Dash is underrated.

Tags Chris TilstonFusion GenesisMark EdmondsPhil DunneRoss BuryStarfire Studios

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