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News / Hands on with Pokemon Go’s new Buddy features

Featured News
Reading time: 2 min read

Hands on with Pokemon Go’s new Buddy features

Posted by:
Jake Sapir
on December 23, 2019 December 23, 2019

Pokemon Go looks very different now from how it looked at launch a few years ago. There have been a ton of new features added over time, including raids, trading, PVP battles, Team Go Rocket battles, research, and more. But one I feel players tend to take for granted is the Buddy mechanic. For many, it’s a “set and forgets” sort of thing. And while it’s nice to have another way to get candies for your rare Pokemon, it always sort of existed in the background. 

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But now, all of this has changed thanks to the new Buddy Adventure feature. Buddies still have the effect they had before, but now with a lot more. One major addition is that you can use AR mode to play with and feed your Buddy Pokemon, much like the mechanics the main series introduced in X and Y. The happier your Pokemon is, the more benefits you’ll unlock. Your Buddy Pokemon will start following you on the map, and if you keep them well-fed and do activities with them, they’ll give you bonuses in battle and when trying to catch new Pokemon. The new mechanic is quite fun, even if it is rather basic in practice; it really promotes the emotional connection between trainer and Pokemon, a concept that’s been key to the lore of the franchise from day one.

Another new feature associated with Buddy Adventure allows multiple users to share an AR view of their buddies. So, if I take out my Pignite and my friend takes out his Turtwig, in this mode, we would both see both Pignite and Turtwig in the same place the other person sees them. It’s a really cool idea, but sadly, I haven’t been able to test it out yet; the feature requires AR+ to be enabled, and my friends’ phones don’t currently support that mode. It sounds like a fun idea, though, even if AR+ is still a little shaky. For full details, check out the official blog post here.

Open the bio of Jake Sapir

On the cutting edge of early 90's technology, Jake entered the world of gaming through edutainment titles like The Oregon Train and Number Munchers. His first true video games were Sonic the Hedgehog 2 and Aladdin for the Sega Genesis (or Mega Drive) and he was hooked immediately. The very concept of playing games on the TV excited him, let alone such exciting ones.

As a child at the start of the 3D revolution, he only wanted one thing: a Playstation. But it was too expensive, so he decided on the Nintendo 64. That Nintendo 64 kid in the famous video? It isn't him, but it's a pretty good representation of his reaction on that birthday.

Constant trips to Blockbuster in the cold Chicago winter to rent Super Mario 64 were common until the game became easier to find. Then one day, reading Nintendo Power, he saw news of a game called Zelda. Nintendo was making a 3D Zelda game, and though he had no idea what that meant, he knew he had to get this game that people kept talking about.

From the moment he received the golden cartridge from his grandmother (who happens to be named Zelda), it was clear: Ocarina of Time was and still is his favorite video game ever.

Unlike the stereotypical Nintendo fan, though, his taste in games is varied. He splits his time between the likes of Skylanders, Forza, Destiny, Pokemon, and Kingdom Hearts. He is a proponent of many failed consoles, having spent countless hours with the Game.com, Neo Geo Pocket, N-Gage, Dreamcast, and even the Virtual Boy.

One step into his Chicago apartment shows his devotion, from the Master Sword on the wall to the Portal Gun on the shelf. An avid player of both video and tabletop games, he hopes to prove that not all accountants are boring.

Tags NianticPokemonPokemon GO

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