REVIEW / Tokaido (PC)
Tokaido was originally released as a physical boardgame designed by Antoine Bauza and published
REVIEW / God of War (PS4)
As someone who had never played a God of War game before, I felt like
REVIEW / Light Fall (PC)
Light Fall is an indie momentum-focused, puzzle-heavy platforming game developed by Bishop Games. In Light Fall,
REVIEW / Super Seducer: How to Talk to Girls (PC)
Editor’s Note: Salutations, readers! My partner, Al Valentín, had some THOUGHTS on the recently
REVIEW / Gleaner Heights (PC)
I’d like to think it’s common sense that if you go into a game expecting
REVIEW / The Long Reach (PS4)
The Long Reach is a good example of the amazing amount of depth you can draw
REVIEW / Speed Dating for Ghosts (PC)
Its been a long time since a game so simplistic on the surface could make
RETRO REVIEW / Digimon Rumble Arena (PSX)
16 years ago, on February 24th, 2002, Digimon Rumble Arena was released for the
PREVIEW / Ash of Gods (PC)
High fantasy is a tricky genre to navigate and can be full of narrative
REVIEW / Dragon Sinker (Vita)
Hearing that Dragon Sinker by the publisher KEMCO was going to be ported to the PS4