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Featured Reviews / REVIEW / Skull Horde (PC)

Featured Reviews Total score: 8/10
Reading time: 4 min read

REVIEW / Skull Horde (PC)

Posted by:
A Eres
on Today Today

In Skull Horde, you take control of a floating skull necromancer who commands an ever-growing army of skeletons while battling grotesque monsters through procedurally generated dungeons. While the game clearly borrows ideas from popular survivors-style roguelites, it quickly establishes its own identity through squad management and strategic decision-making. The result is a game that’s easy to pick up but surprisingly difficult to put down once its addictive gameplay loop takes hold.

The strongest part of Skull Horde is its gameplay. Your skeletons attack automatically, but that doesn’t mean you’re just sitting back and watching the action unfold. Every room forces you to make meaningful choices about recruiting new units, combining duplicates into stronger versions, collecting relics, and deciding whether to risk pushing deeper into the dungeon for greater rewards. The strategy comes from planning ahead rather than reacting in the moment, and every successful decision snowballs into an army that feels stronger than the last. Watching a carefully assembled squad wipe out waves of enemies is incredibly satisfying because it feels like the payoff for smart planning rather than pure luck.

Build variety is another area where Skull Horde shines. Every run offers different combinations of skeletons, relics, and passive upgrades that encourage experimentation instead of relying on the same strategy every time. Some builds focus on overwhelming enemies with sheer numbers, while others create elite skeletal warriors capable of bulldozing entire rooms. Discovering unexpected synergies is one of the game’s biggest joys because the mechanics naturally reward curiosity. Few things are as satisfying as realizing you’ve accidentally created an unstoppable undead army that tears through bosses with almost no effort.

The presentation deserves plenty of praise as well. The pixel art is colorful, expressive, and packed with personality without relying solely on nostalgia. Enemy designs range from creepy to downright disgusting, creating a fun contrast against your charming band of rattling skeletons. Combat remains visually clear even when dozens of characters crowd the screen, making it easy to understand what’s happening during the chaos. The soundtrack complements the action nicely, delivering energetic rock music that keeps the pace moving without becoming distracting or repetitive.

Progression is another reason the game is so difficult to walk away from. Unlocking new content happens at a satisfying pace, giving nearly every run a sense of purpose even when you fail. Permanent upgrades steadily strengthen future attempts without completely removing the challenge, striking a nice balance between accessibility and difficulty. New units, abilities, and unlockables constantly give you something to work toward, making each session feel productive. It’s the kind of progression system that quietly convinces you to play โ€œjust one more runโ€ long after you planned to quit.

Unfortunately, Skull Horde isn’t without its rough edges. Balance can sometimes feel uneven, with certain builds dramatically outperforming others. If you happen to stumble into one of the stronger combinations, the game can suddenly become much easier than intended. On the other hand, weaker builds may leave you struggling through encounters that feel unfairly punishing. The randomness is part of the roguelite experience, but it occasionally crosses the line from challenging into frustrating.

The pacing can also work against the game at times. A mechanic that steadily increases enemy pressure discourages players from taking their time exploring each dungeon. Instead of rewarding careful planning and experimentation, you’re often pushed to keep moving before enemies become overwhelming. While this adds excitement and tension, it can also make some runs feel rushed. Players who enjoy methodically clearing every corner of a map may find themselves wishing the game allowed for a more relaxed approach.

Another potential drawback is the limited amount of direct control during combat. Because your skeletons handle the fighting automatically, your role is focused on positioning, planning, and making strategic decisions between battles rather than actively attacking enemies yourself. That design works well for players who enjoy management-focused gameplay, but it may leave action fans wanting more involvement. There are moments where you’ll simply watch your army carry out the strategy you’ve built, and while that’s satisfying when everything goes according to plan, it can also make mistakes feel frustratingly out of your hands. The gameplay is engaging, but it’s engaging in a very specific way that won’t appeal to everyone.

Despite those shortcomings, Skull Horde succeeds because it understands exactly what makes roguelites so addictive. It combines satisfying progression, rewarding experimentation, and clever strategic gameplay into a package that’s bursting with personality. The occasional balance issues and passive combat prevent it from reaching perfection, but they do little to overshadow the fun of building an absurdly overpowered undead army. Every run feels like an opportunity to discover a new combination or strategy that completely changes how you approach the game. If you’re looking for a roguelite that favors smart decision-making over frantic button mashing, Skull Horde is an easy recommendation, and one that’s likely to steal far more of your free time than you originally intended.


This review is based on a retail copy of the game provided by the publisher.

Skull Horde
  • 9/10
    Gameplay 9/10
  • 9/10
    Content 9/10
  • 6/10
    Balance 6/10
8/10

Skull Horde is a charming survivors-like roguelite that blends strategic squad-building with addictive progression and satisfying build experimentation. While uneven balance and limited direct combat may not appeal to everyone, its clever gameplay loop, stylish pixel art, and gripping โ€œjust one more runโ€ appeal make it an easy game to recommend for strategy fans.

Open the bio of A Eres

A is a trophy hunter with a ravenous appetite for role-playing games with breathtaking storylines. He also has a penchant for adventure games with innovative mechanics.

When he is not trying to earn feats on his PlayStation consoles, he may be playing some games on the PC or iOS.

Tags Actionaction roguelikeaction rpgauto battlerdungeon crawlerloot

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